Playstation Anthology Collector Edition

To celebrate a console that brought wonder into the lives of so many, and a brand that reshaped the whole entertainment industry, the authors retrace Sony's incredible journey, from the company's creation following World War II, to the machine's retirement in the early 2000's.

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To celebrate a console that brought wonder into the lives of so many, and a brand that reshaped the whole entertainment industry, the authors retrace Sony's incredible journey, from the company's creation following World War II, to the machine's retirement in the early 2000's. Throughout the 26 interviews, important figures of the period recount their experiences with unabashed honesty, painting a detailed picture of the great venture led by Ken Kutaragi. Much like the Nintendo 64 Anthology, the PlayStation Anthology is unique in both form and content.

The Collector Edition of the Book features 80 pages listing all 4150 officially released PlayStation games making it a perfect compendium for all collectors.

CONTENTS

HISTORY

To fully appreciate the scale of the PlayStation phenomenon, you first have to learn of its genesis and the context in which it was developed, and understand the commercial and marketing power of Sony itself. The PlayStation Anthology sheds light on the birth of the PlayStation and Sony, the company's triumphs as well as its shortcomings, its strategies, technological advancements and, of course, its fantastical games library.

SUMMARY OF THE HISTORY SECTION

The Sony Miracle (1945-1958)

* Amidst the Reconstruction
* The Power of Innovation

Sony Corporation's Development and Struggles (1958-1990)

* A New Cultural Leader
* VCR, VHS or Betamax?
* A Paper Tiger
* Kids of the Digital Dream
* A New Generation Console

Gateway to the World of Video Games (1980-1994)

* In the Thick of It (1980-1988)
* Project "Play Station" (1988-1991)
* Sony: Locked and Loaded (1991-1992)
* The Revolution Underway (1992-1994)

PlayStation

* Historical Launch (1994-1995)
* A New Era (1995-1996)
* 1997: The PlayStation Avalanche

Dawn of a New Millennium (1998-1999)

* A Market All to Itself
* Marketing and Sales Smarts
* Sony Computer Entertainment: Redevelopment
* Economic Crisis in Japan
* The West: A Land of Opportunity
* Enemy Retaliation
* On the Road to E3
* One Step Further
* Another New Generation
* Mass Market
* Sony, Sega, Nintendo: A New Power Balance
* Ever-Evolving New Hurdle

Curtain Call (2000-2006)

* Giants Counterattack

Live in Your World, Play in Ours (2000-2002)

* The Next Century
* Between Two Worlds (2001)
* New Harvest (2002)

The PlayStation Generation (2003-2005)

* A Pivotal Time for the PlayStation

INTERVIEWS

To fully grasp the situation, the market, and the story, it is important to hear from those who experienced this epic from the inside. The authors got in touch with the people who helped build the legend that is the PlayStation.

The Interviewees Who Made History

* Lorne Lanning (Oddworld Inhabitants – Abe’s Oddysee, Abe’s Exoddus)
* Charles Cecil (Revolution Software – Broken Sword)
* Yūji Horii (Enix – Dragon Quest)
* Rodney Greenblat (PaRappa the Rapper)
* Osamu Sato (Asmik – LSD)
* Kanta Watanabe (Fill-in-Café – Panzer Bandit, Rakugaki Showtime)
* Hitoshi Sakimoto (Square Enix – Vagrant Story, Final Fantasy Tactics)
* Martin Edmondson (Reflections – Destruction Derby, Driver)
* Hiromasa Iwasaki (Denkegi PlayStation)
* Masaya Matsuura (Composer – PaRappa the Rapper)
* Denis Friedman (Psygnosis – Adidas Power Soccer, The City of Lost Children)
* Jason Rubin (Naughty Dog – Crash Bandicoot, Jak and Daxter)
* Carlo Perconti (Toka – Burning Road)
* Michiru Yamane (Composer– Castlevania)
* Pascal Jarry (SCEE – Porsche Challenge, Rapid Racer)
* Naosuke Arai (Technosoft – Thunder Storm)
* Yokoyama Hideyuki (Atlus – Thousand Arms, Legend of Kartia)
* Julien Merceron (Ubisoft – Rayman 2)
* Yoshinori Kitase (Square Enix – Final Fantasy)
* Tommy Tallarico (Composer – Time Crisis, Earthworm Jim)
* Harada Katsuhiro (Namco – Tekken)
* Minoru Kidooka (Arc – Guilty Gear)
* Suda51 (Grasshopper – Silver Case)
* Akitoshi Kawazu (Square Enix – Final Fantasy, SaGa Frontier)
* Ian Livingstone (Eidos – Tomb Raider)
* Hideaki Itsuno (Capcom – Street Fighter Alpha, Star Gladiator)

RARE VERSIONS AND COLLECTOR’S EDITIONS

Year after year, the PlayStation was host to vast arrays of collector's edition games. In this section, you'll find all the most mythical and the most sought-after versions in chronological order.

CANCELED GAMES


COLLECTOR'S GUIDE

The Collector's Guide of all official PlayStation games, in all territories: 17 games in 1994, 164 in 1995, 490 in 1996, 543 in 1997, 673 in 1998, 763 in 1999, 690 in 2000, 390 in 2001, 285 in 2002, 105 in 2003, 28 in 2004, 1 in 2005 and in 2006, making a total of 4150 unique games. The perfect tool for collectors who want full sets.



INFOS ABOUT THE BOOK

Trim size: 8.50x10.5 inches (216x267mm)
Cover: 4 pages, 4-color, Pantone silver, mat lamination, sport gloss UV varnish
Paper cover: Gloss coated, high density
Inside: 440 pages, 4-colors printing on 135 gsm gloss coated paper
Binding: Hardcover, tread sewn, 2mm thick cardboard, head & tails, shrink wrapped
Weight: 2000gr

PSA-Collector
2.20 kg
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